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廣告支持雲端遊戲

Xbox 測試免費串流遊戲,於遊戲前段投放廣告

廣告支持型雲端遊戲,正引入一種全新方式,讓玩家可透過觀看短廣告,換取免費的雲端遊戲時段,藉此使用遊戲串流服務。Xbox 的測試計劃,讓符合資格的用戶,可串流其已擁有的遊戲,而毋須支付額外串流費用,廣告於遊戲開始前播放,而非中途打斷遊戲體驗。此模式維持核心遊戲體驗,同時擴大支援裝置的覆蓋範圍,為玩家提供另一種享受雲端遊戲的選擇,而毋須購買更新的硬件或額外訂閱服務。

對遊戲產業而言,此做法創造出一套全新的變現策略,於可負擔性與廣告收入之間取得平衡。降低雲端遊戲的使用成本,有望吸引更多玩家,尤其是在遊戲硬件昂貴或難以取得的地區。品牌亦可透過經精心設計、將干擾降至最低的廣告位置,接觸高度投入的受眾群體。隨著雲端遊戲的採用率持續增長,廣告支持型使用模式,有望成為平台擴大用戶基礎、同時創造可持續收入的重要方式。

英文原文

Ad-supported cloud gaming is introducing a new way for players to access game streaming by exchanging short advertisements for free cloud sessions. Xbox's test allows eligible users to stream games they already own without an additional streaming fee, with ads shown before gameplay begins rather than interrupting the experience. The model maintains the core gameplay while expanding access across supported devices, giving players another option to enjoy cloud gaming without purchasing newer hardware or additional subscriptions.

For the gaming industry, this approach creates a new monetization strategy that balances affordability with advertising revenue. Lowering the cost of cloud gaming could attract more players, particularly in regions where gaming hardware is expensive or difficult to obtain. Brands also gain access to a highly engaged audience through placements designed to minimize disruption. As cloud gaming adoption grows, ad-supported access models could become an important way for platforms to expand their user base while generating sustainable revenue.

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廣告支持雲端遊戲
來源
Trend Hunter
發布
2026-08-01
品類
Computers
出處
kitguru.net, news.xbox

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